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Julian Scott
Julian Scott

Psn Plus Games November 2015

The year 2015 saw releases of numerous video games as well as a follow-up to Nintendo's portable 3DS console, the New Nintendo 3DS. Top-rated games originally released in 2015 included Metal Gear Solid V: The Phantom Pain, The Witcher 3: Wild Hunt, Bloodborne, Undertale, and Fallout 4. Sales of video games in 2015 reached $61 billion, according to analysis firm SuperData, an 8% increase from 2014. Of this, the largest sector was in computer game sales and subscription services, accounting for $32 billion. Mobile games revenues were at $25.1 billion, a 10% increase from 2014. Digital sales on consoles made up the remaining $4 billion.[1]

Psn Plus Games November 2015

The following were 2015's top ten highest-grossing video games in terms of worldwide revenue (including physical sales, digital purchases, subscriptions, microtransactions, free-to-play and pay-to-play) across all platforms (including mobile, PC and console platforms). Three of the top ten highest-grossing games are published or owned by Tencent, including the top-grossing title League of Legends.

Users have the option to create or join community groups based on personal interest. Communities include a discussion board, accomplishments and game clips shared by other members, plus the ability to join group chat and launch cooperative games. Sony stated that "communities are a good way to socialize with like-minded players", particularly when "you want to tackle a big multiplayer raid, but don't have enough friends available."[115] Sony has officially stated that starting April 2021, the community system of the PlayStation Network will be discontinued. This, however, will not prevent users from communicating with their friends in private messaging or in group chats on the PlayStation Network.[116]

At Consumer Electronics Show on January 7, 2014, Sony unveiled PlayStation Now, a digital distribution service which will initially allow users to access PlayStation 3 games on the PS4 via a cloud-based streaming system, purchasing games individually or via a subscription, as a solution of no backwards compatibility on the hardware of the console.[138] The United States Open Beta went live on July 31, 2014.[139] The official United States release of the service was on January 13, 2015.[140] As of March 2015[update] PlayStation Now was in closed beta in the United Kingdom.[141]

In its first sales announcement of 2015, Sony confirmed on January 4 that it had sold-through 18.5 million PlayStation 4 units.[180] Sony updated the sell-through figures for the system throughout 2015: over 20 million consoles as of March 3, 2015[update],[181] over 30 million as of November 22, 2015[update],[182] and over 35 million by the end of 2015.[183] As of May 22, 2016, total worldwide sell-through reached 40 million.[184] As of December 2018, over 91 million consoles and more than 876 million PlayStation 4 games have been sold worldwide. By October 2019, the PS4 had sold 102.8 million times, making it the second best-selling home video game console of all time, behind the PlayStation 2.[185]

Formerly the gaming provision of the much broader Sony Entertainment Network, the PlayStation Network became Sony's premier entertainment service in 2015, unifying games, music, television and video. While synonymous with gaming, Sony said the PlayStation Network had evolved to become a "comprehensive digital entertainment brand".[16] The SEN name is still used in some places.

Ever since launching in 2015, Rainbow Six Siege has been one of the leading first-person shooter games on the market. Ubisoft's multiplayer-driven title had a somewhat rough start, but its strong tactical gameplay eventually saw the project garner a dedicated playerbase that has hardly dwindled over the last 5 years. 041b061a72


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